This isn't necessary due to the cards within Golem decks (As LavaJack and Golem Beatdown often share several), but instead it's because of the playstyle of the deck. This is against almost every Lava Hound deck, including the newer variants. While statistics are a good indicator, especially in more extreme cases, it's always seemed more set in the way each deck plays, how the tempo is set, and how they interactįor instance, Golem has always been a hard counter to Lava Hound decks. Soft Counter, though found in statistics, begin with the "nitty gritty" of each decks playstyle I just want to know what people mean when they say these words. 2.6 vs lava/clone: -49% net wins (REALLY happy calling this a hard counter).2.6 vs royal giant: -25% net wins (not enough experience to call it).2.6 vs xbow 2.9: -22% (still ok with counter deck).2.6 vs golem night witch tornado: -18% ("counter deck" seems fine, as you have some really good tools to fight back).2.6 vs pekka ram rider: -15% (i'd have called ram rider a soft counter, so maybe soft counter needs to be expanded?).2.6 vs pekka battle ram: +7.4% ("fair" seems like a stretch maybe, but i'm surprised they are this close).2.6 vs THE logbait: +12% net wins (soft counter seems fair since they can keep up with each other).Let's look at some matchups and see if they make sense with this scheme "hard counter": Net wins at +30% and greater."soft counter": Net wins at +10% to +15%."fair": net win differential is less than +10%.Surely some level of differential between two decks is just natural. do we need new vocabulary for the middle, or maybe just call the stuff between "a counter deck".at what win rate ranges (or net win rate) do you think a deck is a soft counter.at what win rate ranges (or net win rate) do you think a deck is CLEARLY a hard counter.It would feel bad to say "50+% net wins is a hard counter, but 49% net wins is a soft counter" most of the losses are going to be based on a LARGE skill differential, not on the matchups being any kind of reasonable. I'm pretty happy with that stats with that one. it has a 74% win rate, or a 52% net win rate. for instance, classic lavaloon versus hog 2.6 is considered by most people to be a hard counter. People throw "hard counter" around like the game is full of them and that they are basically 100% matchups.īut we can actually look at some of the matchups that are known as "hard counters" and attach numbers to them. RCS StatsRoyale DeckShop RoyaleApi PixelCrux Wikia View Affiliated Subreddits Balance Changes No information about hacking, cheating, modding or emulation.Īll posts with results of an event must be marked with a tag.Ĭlick on your arena to find decks with only the cards that are available to you!ĭiscord Twitter /r/RoyaleRecruit Wiki Twitch Youtube Instagram Facebook Community Resources Clash Royale - a freemium mobile strategy game! Monthly DeckĪverage Elixir cost: 4 Click to Copy! RulesĪll posts must be related to Clash Royale or Supercell.Īll posts should strive to generate meaningful discussion.
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